10 Oct 2026

Sat · 7 changes · day -2 since first live

  1. 3DBlender MCP set up: official add-on, local only, Blender 5.2
  2. ProcessWork moved from another tool into the coding session
  3. 3D2.5D painted figures and hand-built miniatures dropped; HD rigged 3D characters chosen
  4. 3DTripo Pro bought: 1 month, 3,000 credits
  5. 3DCharacter pipeline proven: multiview HD model 55 cr, quad retopology to ~10k 40 cr, humanoid rig 20 cr
  6. 3DPreset animations: ~90 in the library, free to apply
  7. 3DGodot 4 installed for the game prototype